[Exercise ] asset management and the Unity-Blender pipeline
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| Initial setup in Blender 3.5 | The fish model |
| Download *.blend file | Download *.blend file |
| Setting up the Material in the material editor | |
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| Initial setup in Blender 3.5 | The fish model |
| Download *.blend file | Download *.blend file |
| Setting up the Material in the material editor | |
![]() |
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